Codefactory

Our Company

 

Founded in 1998 and headquartered in the Barcelona area in Spain, Code Factory is committed to provide solutions that improve the way that people interact with technology.

Today, Code Factory’s expertise is applied in a wide range of industries, from mainstream consumer electronics to assistive technology. Code Factory’s success lies in providing excellent services, efficiently responding to the needs of its clients through agile adaptation of the latest technologies.

Our mission is…

… to provide solutions that improve the way that people interact with technology.

 

Our vision is…

… to gain customer recognition for the quality, variety and suitability of our products.

 

Our core values are…

  • Dialog and transparency with our customers and also inside our team.
  • Agility.
  • Focused on results and customers.
  • We encourage independence.
  • We promote knowledge and understanding.

Our history

2023
2023

Code Factory’s 25th anniversary

2022
2022

Code Factory becomes the first Cerence Reader distributor

2020
2020

Creoir and Code Factory join forces to take speech interaction to the next level.

2019
2019

Code Factory announces  WebAssembly as latest supported platform

2019
2019

On October 1st, Nuance Automotive became Cerence Inc. – A.I. for a world in motion.

Eloquence for Android is released, bringing one of the most popular speech synthesizers to the Android platform.

2014
2014

Code Factory becomes Master Distributor of Nuance® Communications speech technology.

Eloquence for Android is released, bringing one of the most popular speech synthesizers to the Android platform.

2013
2013

Microsoft and Code Factory partner to bring accessibility to the Windows Phone platform.

2012
2012

Sprint and Verizon become distributors of Code Factory’s products in the United States.

Code Factory brings the first Braille interface to Android.

2011
2011

Nokia Screen Reader is released. Code Factory supplies Nokia with a branded version of Mobile Speak.

Mobile Accessibility goes Android. This is Code Factory’s first application for the Android platform.

Code Factory is invited to Google IO’s Developer Sandbox to demonstrate Mobile Accessibility.

2010
2010

Etisalat, the Middle East’s leading telecommunications operator, joins Code Factory’s carrier distribution network.

2009
2009

Mobile Geo is awarded the CES Best of Innovations by the Consumer Electronics Association (CEA).

Vodafone Speak, a customized version of Code Factory’s Mobile Speak, is introduced by Vodafone. It is the first product of its kind to be offered over-the-air.

2008
2008

BlackBerry, HumanWare and Code Factory partner to bring accessibility to the BlackBerry platform.

Telecom Italia starts offering Code Factory’s products.

Code Factory receives the American Foundation for the Blind Access Award. This award acknowledges Code Factory’s work in providing unique eyes-free access to

2007
2007

Nokia partners with Code Factory to improve the accessibility of its mobile devices.

AT&T (United States) and Movistar (Spain) become distributors of Code Factory products.

Mobile Magnifier for Windows Mobile Smartphones is released.

2006
2006

Vodafone starts offering Mobile Speak to its customers.

Mobile Speak adds support for Windows Mobile Smartphones.

Mobile Magnifier for Pocket PCs: the world’s first screen magnification software for the Windows Mobile Pocket PC platform.

2005
2005

Mobile Operators SFR (France) and TMN (Portugal) sign up as Code Factory customers.

Code Factory releases the first touch-based screen reader. Mobile Speak for Windows Mobile Pocket PCs supports the most popular PDAs.

Mobile Magnifier for Symbian is launched.

2004
2004

Mobile Speak for Symbian, a fully-fledged screen reader, is launched in 20 countries. Its continued success encourages Code Factory to expand and develop into other platforms and markets.

2003
2003

Mobile Accessibility for Symbian. First affordable solution that allows the blind and visually impaired to use a mobile phone.

1999
1999

Code Factory releases its first computer game for the blind. Over the course of the next 4 years more than 15 games are released.

Our team

Melanie Endres

Melanie Endres

CEO

Pilar Hualde

Pilar Hualde

Sales & licensing

Ferran Gállego

Ferran Gállego

CTO / Digital Accessibility Consultant

Jordi Sánchez

Jordi Sánchez

Invoicing & legal

Eduard Sánchez

Eduard Sánchez

Co-founder

Product support

If you have any questions regarding our products please visit our Help Desk

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